Also available for recruiting are various NPCs staying in the inn (a party can contain up to six characters). It is possible to "call the master" in every location some of the masters will join the main character. There are more shops and places of interest to visit in each city, including the ruler's castle, as well as horse stables, where it is possible to buy a carriage to quickly transport to another city. The graphics are much more detailed in this installment, with actual locations within a city. Like in the previous Lunatic Dawn game, the gameplay revolves around exploring the vast game world. All this affects the parameters of the character, which include strength, stamina, weapon technique, charisma, etc. In the beginning, the player creates the main character (default name Lunatic), choosing gender and background - social status, strengths and weaknesses, etc. There are no "main goal" in the game, and no plot-advancing events it is entirely dedicated to free-form exploration and role-playing. There is no main story line in the game, beside the cryptic mentioning of a legendary group of heroes who fought demons and as a result became demons themselves in the introduction sequence. Like other Lunatic Dawn games, Lunatic Dawn II is, despite its Japanese origins, an exploration-oriented Western-style RPG.
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